Kristopher Browne

Kristopher Browne

graydon2 | The Rust I Wanted Had No Future

graydon2 | The Rust I Wanted Had No Future:

In a recent podcast about Rust leadership, the BDFL question came up again and Jeremy Soller said (in the understatement of the century) that "I believe Graydon would have said no to some things we all like now". And this echoes a different conversation on reddit where I was reminded that I meant to write down at some point how "I would have done it all differently" (and that this would probably have been extremely unsatisfying to everyone involved, and it never would have gone anywhere).

Boy Howdy would I ever. This is maybe not clear enough, and it might make the question of whether the project "really should have had a BDFL" a little sharper to know this: the Rust We Got is many, many miles away from The Rust I Wanted. I mean, don't get me wrong: like the result. It's great. I'm thrilled to have a viable C++ alternative, especially one people are starting to consider a norm, a reasonable choice for day-to-day use. I use it and am very happy to use it in preference to C++. But!

There are so, so many diferences from what I would have done, if I'd been "in charge" the whole time.

It sounds like I would have very much liked the Rust as it was envisioned…

– via mjtsai.com