Kristopher Browne

Kristopher Browne

The Practicality of Art in Software - MacStories

The Practicality of Art in Software - MacStories:

In bringing this back to software, it’s evident that – again, historically – Apple doesn’t believe in art as a veneer to make something “look good”. Art – whereby “art” we refer to the human care behind the design of software – is intrinsically tied to the technology that powers the computer. It’s the intersection of technology and liberal arts: skew toward one side more than the other, and you risk of losing the balance many of us like about Apple. Art in Apple’s software isn’t some secret ingredient that can just be added at the end of the process, like a spice: great design is the process itself. Case in point: the Dynamic Island.